Necromancer

The Necromancer relies on armies of the undead to support it in combat. The Necromancer masterfully wields the dark arts to transfer its life force to allies while sending its foes to their final resting place.
Hit Points: 
20
Melee Rating: 
4
Range Rating: 
6
Utility Rating: 
7

Drink

Restores mana when drinking water vials.
Skill Type: Self

Impending Doom

Curses player, dealing damage after a period of time.
Skill Type: Targeted
Damage: 5
Cooldown: 10 seconds

Infuse Ally

Transfers life into your target, healing them.
Skill Type: Targeted
Power Cost: 15
Cooldown: 60 seconds

Plague

Applies nausea to enemies around target.
Skill Type: Self
Power Cost: 20
Range: 8
Debuff: Confusion 5
Duration: 20 seconds
Cooldown: 120 seconds

Raise Army

Summons an army of zombies to assist you in battle.
Skill Type: Self
Power Cost: 50
Buff: Gain +5 minions
Cooldown: 120 seconds

Raise Golem

Summons an Iron Golem to fight alongside you.
Skill Type: Self
Debuff: Slowness 1 on Hit for 10 seconds
Duration: 300 seconds
Cooldown: 300 seconds

Summon

Summons group members to your position.
Skill Type: Self
Cooldown: 600 seconds

Summon Zombie

Summons a zombie to help you in battle.
Skill Type: Self
Power Cost: 20
Cooldown: 120 seconds