Cleric

Clerics call upon the power of the heavens to strike down their foes and to revitalize their allies in times of need. Despite their seemingly harmless appearance, the Cleric's Smite wields enough power to obliterate even the toughest of enemies all while they keep themselves safe from harm.
Hit Points: 
20
Melee Rating: 
6
Range Rating: 
4
Utility Rating: 
10

Cleanse

Removes any negative effects and debuffs.
Skill Type: Self
Power Cost: 10
Cooldown: 30 seconds

Heal

Instantly recovers health on target.
Skill Type: Targeted
Power Cost: 10
Healing: 6
Cooldown: 30 seconds

Holy Totem

Places a totem at your feet healing nearby party members.
Skill Type: Self
Power Cost: 20
Range: 10
Cooldown: 180 seconds

Meditate

Restores prayer while standing still.
Skill Type: Self

Mend

Applies regeneration effect to party members near you.
Skill Type: Self
Power Cost: 10
Range: 25
Buff: Regeneration 1 to all party members
Duration: 10 seconds
Cooldown: 60 seconds

Resurrect

Summons most recent deceased party member to your location.
Skill Type: Party
Cooldown: 600 seconds

Smite

Smites a target with the power of lightning.
Skill Type: Targeted
Power Cost: 10
Damage: 7
Cooldown: 30 seconds